Search results for "Component-based usability testing"

showing 4 items of 4 documents

A Proposal for Modelling Usability in a Holistic MDD Method

2014

Holistic methods for Model-Driven Development (MDD) aim to model all the system features in a conceptual model. This conceptual model is the input for a model compiler that can generate software systems by means of automatic transformations. However, in general, MDD methods focus on modelling the structure and functionality of systems, relegating the interaction and usability features to manual implementations at the last steps of the software development process. Some usability features are strongly related to the functionality of the system and their inclusion is not so easy. In order to facilitate the inclusion of functional usability features from the first steps of the development proc…

Cognitive walkthroughPluralistic walkthroughbusiness.industryComputer scienceUsabilityConceptual model (computer science)Usabilitycomputer.software_genreModel-driven developmentSoftware development processHeuristic evaluationUsability engineeringConceptual modelData miningbusinessSoftware engineeringcomputerComponent-based usability testingLENGUAJES Y SISTEMAS INFORMATICOSSoftware
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Including functional usability features in a Model-Driven Development Method

2013

The Software Engineering (SE) community has historically focused on working with models to represent functionality and persistence, pushing interaction modelling into the background, which has been covered by the Human Computer Interaction (HCI) community. Recently, adequately modelling interaction, and specifically usability, is being considered as a key factor for success in user acceptance, making the integration of the SE and HCI communities more necessary. If we focus on the Model-Driven Development (MDD) paradigm, we notice that there is a lack of proposals to deal with usability features from the very first steps of software development process. In general, usability features are man…

InformáticaGeneral Computer SciencePluralistic walkthroughCognitive walkthroughbusiness.industryComputer scienceUsability020207 software engineeringUsability02 engineering and technologyModel-driven developmentUsability goalsHuman–computer interaction020204 information systemsHeuristic evaluationUsability engineering0202 electrical engineering electronic engineering information engineeringConceptual modelbusinessComponent-based usability testingWeb usabilityLENGUAJES Y SISTEMAS INFORMATICOS
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Usability of Programming Languages

2016

Programming languages form the interface between programmers (the users) and the computation that they desire the computer to execute. Although studies exist for some aspects of programming language design (such as conditionals), other aspects have received little or no human factors evaluations. Designers thus have little they can rely on if they want to make new languages highly usable, and users cannot easily chose a language based on usability criteria. This SIG will bring together researchers and practitioners interested in increasing the depth and breadth of studies on the usability of programming languages, and ultimately in improving the usability of future languages. nonPeerReviewed

Pluralistic walkthroughCognitive walkthroughComputer scienceComputer programmingprogramming language usabilityUsability inspection02 engineering and technologycomputer.software_genreUsability labWorld Wide WebHuman–computer interaction020204 information systemsHeuristic evaluationUsability engineeringenduser software engineering (EUSE)0202 electrical engineering electronic engineering information engineeringpsychology of programmingFifth-generation programming languageComponent-based usability testingWeb usabilityAgile usability engineeringbusiness.industryProgramming languagePsychology of programming020207 software engineeringUsabilitySecond-generation programming languageempirical studies of programmersAPI usabilityProgramming paradigmFourth-generation programming languagebusinesscomputerProgramming language theoryProceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
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Usability challenges in digital learning solutions

2015

Usability is a key element in successful software. Ensuring the technical usability of a learning solution enables users to focus on their main task, learning. The purpose of this paper is to demonstrate the results of heuristic usability evaluations of digital learning solutions. Heuristic evaluations were conducted on 24 digital learning solutions from one country (Finland) and two country groups (Asian countries and Spanish speaking countries) concentrating on the usability of the user interface of each evaluated solution. The main results of this study indicate that a few heuristics cover the majority of all usability problems (UPs) observed in learning solutions, but these heuristics c…

Pluralistic walkthroughCognitive walkthroughComputer scienceUsability inspectioncomputer.software_genredigital learning solutionsUsability labSoftwareusability problemsHuman–computer interactionHeuristic evaluationUsability engineeringDigital learningComponent-based usability testingWeb usabilityta113Universal usabilityAgile usability engineeringkäytettävyysMultimediabusiness.industrySystem usability scaleheuristic evaluationUsabilityusabilityUsability goalsUser interfacebusinesscomputer2015 IEEE Frontiers in Education Conference (FIE)
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